top of page

Visual Development
 A look into my development for characters, environments and props using both 2-D and 3-D software.

Environment Process

Secret Colony: Ubisoft NEXT Finalist 2024

Ubi-NEXT - Planning- Thumbs
Ubi-NEXT - Planning- thumbs 2

Time - Gate

time travel test-thumbs-
color-keys.timegate
medieval scene with castle

Character Process

Quetzal Pavonini- Creature

creature roughs-.jpg

Secret Colony

Ubi-NEXT - Parmetella Pres.jpg
Ubi-NEXT - Parmetella Roughs
Ubi-NEXT - parmetella roughs-2
Ubi-NEXT - parmetella-3d

Time - Gate

time-gate-pres-Faramund.jpg

Service Bot

ROBOT-RENDER-Final.jpg
robot- roughs.jpg
Serbot-lineart-final.jpg
SERBOT-Turnaround Final.jpg

Prop Process

Neo Tokyo: ArtStation Prop Design Challenge

NEO-TOKYO PROPS- Koi -pres final-NOAH_LASCI.jpg

Secret Colony- Rebreather Backpack

parma-backpackfinalpass_edited.jpg
Ubi-NEXT - backpack roughs.jpg
eevee-backpackrender.jpg
bottom of page