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Visual Development
A look into my development for characters, environments and props using both 2-D and 3-D software.
Environment Process
Secret Colony: Ubisoft NEXT Finalist 2024
Time - Gate
Character Process
Quetzal Pavonini- Creature
Secret Colony
Time - Gate
Service Bot
Prop Process
Neo Tokyo: ArtStation Prop Design Challenge
Secret Colony- Rebreather Backpack
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