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Visual Development
A look into my development for characters, environments and props using both 2-D and 3-D software.
Environment Process
Secret Colony: Ubisoft NEXT Finalist 2024

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Time - Gate

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Character Process
Quetzal Pavonini- Creature


Secret Colony

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Time - Gate


Service Bot




Prop Process
Neo Tokyo: ArtStation Prop Design Challenge





Secret Colony- Rebreather Backpack



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